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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: Silent Hill

Horror Games: Integrating Cinematic Techniques and Player Agency
CategoriesHorror Game Cinematic Horror Game Design

Horror Games: Integrating Cinematic Techniques and Player Agency

Posted on29 November 202422 January 2025

Horror games, as we have discussed many times on this blog, occupy a unique space in interactive media.  They combine … Continue ReadingHorror Games: Integrating Cinematic Techniques and Player Agency

The Haunting Evolution of Horror Games
CategoriesHorror Game History

The Haunting Evolution of Horror Games

Posted on20 September 202422 January 2025

Horror games have long grabbed the attention of  players with the mix of fear and fascination that they generate, in … Continue ReadingThe Haunting Evolution of Horror Games

A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games
CategoriesHorror Game Analysis

A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games

Posted on13 September 202422 January 2025

Exploring the psychological appeal of horror games. … Continue Reading >A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games

Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
Copyright © 2026 Dr Andrew Wedgbury. All Rights Reserved. Photo Journal by Catch Themes
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