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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Category: Horror Game Design

Digital Hauntology: The Forensics of the Digital Ghost
CategoriesDigital Hauntology Digital Poppetry Folklore Hauntology Philosophy of Horror Design Psychology

Digital Hauntology: The Forensics of the Digital Ghost

Posted on2 December 20251 December 2025

Recently I have been thinking about the concept of Digital Hauntology. Much of my work starts in the same place: … Continue ReadingDigital Hauntology: The Forensics of the Digital Ghost

The Uncanny Pull of Staircases in Folklore and Fiction
CategoriesFolklore Hauntology Horror Game Design Philosophy of Horror Design Psychology

The Uncanny Pull of Staircases in Folklore and Fiction

Posted on13 September 202514 September 2025

The Uncanny Pull of Staircases in Folklore and Fiction: Have you ever hesitated at the foot of a dark staircase, … Continue ReadingThe Uncanny Pull of Staircases in Folklore and Fiction

The Art and Power of Horror Game Design
CategoriesFolklore Hauntology Horror Game Design Uncategorised

The Art and Power of Horror Game Design

Posted on23 July 202523 July 2025

Horror game design, I shouldn’t need to tell you, is a craft that takes our everyday reality and transforms it … Continue ReadingThe Art and Power of Horror Game Design

Handmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror
CategoriesHorror Game Design Philosophy of Horror Design

Handmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror

Posted on27 June 202526 June 2025

Discover how handmade horror game aesthetics embrace wabi-sabi to evoke eerie atmospheres and emotional storytelling in indie games. Handmade Horror … Continue ReadingHandmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror

Drawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design
CategoriesDesign Horror Game Design Horror Game Science

Drawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design

Posted on2 June 20252 June 2025

Monsters are great right.  I mean, I love a good monster as much as the next guy but even the … Continue ReadingDrawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design

When Buildings Dream: Environmental Storytelling in Horror Game Design
CategoriesDesign Horror Game Design Philosophy of Horror Design Supernatural Systems & Rituals in Game Design

When Buildings Dream: Environmental Storytelling in Horror Game Design

Posted on4 May 20254 May 2025

Environmental storytelling in horror game design is vital! I say it over and over in this blog, but even the … Continue ReadingWhen Buildings Dream: Environmental Storytelling in Horror Game Design

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Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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