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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Category: Uncategorised

Composting the Glitch: Why Game Engines Need More Rot
CategoriesUncategorised

Composting the Glitch: Why Game Engines Need More Rot

Posted on4 January 20263 January 2026

What happens when a world forgets to die? Most digital worlds in modern games feel like they’re stuck in suspended … Continue ReadingComposting the Glitch: Why Game Engines Need More Rot

The Art and Power of Horror Game Design
CategoriesFolklore Hauntology Horror Game Design Uncategorised

The Art and Power of Horror Game Design

Posted on23 July 202523 July 2025

Horror game design, I shouldn’t need to tell you, is a craft that takes our everyday reality and transforms it … Continue ReadingThe Art and Power of Horror Game Design

The Psychological Effects of Horror Games: Fear, Fascination, and the Thrill of the Unknown
CategoriesUncategorised

The Psychological Effects of Horror Games: Fear, Fascination, and the Thrill of the Unknown

Posted on4 October 202416 September 2025

Even in the early days of this blog, we have managed to establish that horror games have always managed to … Continue ReadingThe Psychological Effects of Horror Games: Fear, Fascination, and the Thrill of the Unknown

Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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