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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: game environment design

The Architecture of Fear: Why Certain Spaces Feel Wrong
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

The Architecture of Fear: Why Certain Spaces Feel Wrong

Posted on7 February 20257 February 2025

Introduction The unsettling nature of certain architectural space, and architecture of fear if you like, is an interesting topic and … Continue ReadingThe Architecture of Fear: Why Certain Spaces Feel Wrong

Creating Horror Atmosphere with Everyday Objects: Unravelling the Smoking Room Cinematic
CategoriesHorror Game Cinematic

Creating Horror Atmosphere with Everyday Objects: Unravelling the Smoking Room Cinematic

Posted on15 November 202422 January 2025

Horror has a unique power to stay with us, lingering long after the experience fades. In my latest cinematic piece, … Continue ReadingCreating Horror Atmosphere with Everyday Objects: Unravelling the Smoking Room Cinematic

Recent Posts

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  • The Art and Power of Horror Game Design
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