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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: horror game immersion

The Future of Horror Gaming – BAFTSS Horror SIG Panel
CategoriesHorror Cinematography and Design Horror Game Design

The Future of Horror Gaming – BAFTSS Horror SIG Panel

Posted on31 January 202530 January 2025

This week, I had the honour of chairing a panel discussion for the British Association of Film, Television, and Screen … Continue ReadingThe Future of Horror Gaming – BAFTSS Horror SIG Panel

Dynamic Weather: Amplifying Atmosphere in Horror Games
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

Dynamic Weather: Amplifying Atmosphere in Horror Games

Posted on10 January 202522 January 2025

Dynamic weather systems have revolutionized the interactive world of video games. Weather is bigger than us, it has no sympathy … Continue ReadingDynamic Weather: Amplifying Atmosphere in Horror Games

How colour Elevates Fear in Horror Video Games: A Deep Dive
CategoriesHorror Game Design

How colour Elevates Fear in Horror Video Games: A Deep Dive

Posted on3 January 202522 January 2025

Introduction colour isn’t just a design element, it’s a language. In horror video games, this language speaks directly to our … Continue ReadingHow colour Elevates Fear in Horror Video Games: A Deep Dive

Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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