This week, I had the honour of chairing a panel discussion for the British Association of Film, Television, and Screen Studies (BAFTSS) Horror Special Interest Group. It was an incredible experience to explore the evolving relationship between horror games and screen media, diving into how aesthetics, narratives, and technology shape interactive fear.
I was privileged to share this discussion with an outstanding line-up of horror scholars, including the legendary Tanya Krzywinska, as well as my fellow academics from the University of Staffordshire—Ben Rimmer, Christopher Harding, and Sharon Coleclough. We also had the insight of game designer and horror media analyst Mathew Weise, whose contributions further enriched our conversation.
The future of horror games is in great hands with such talented and passionate individuals leading the way. If you missed the live event, you can watch the full discussion below:
