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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: Fear in games

Drawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design
CategoriesDesign Horror Game Design Horror Game Science

Drawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design

Posted on2 June 20252 June 2025

Monsters are great right.  I mean, I love a good monster as much as the next guy but even the … Continue ReadingDrawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design

Transforming Everyday Objects into Horror
CategoriesHorror Game Analysis Horror Game Design

Transforming Everyday Objects into Horror

Posted on8 November 202422 January 2025

In horror game design, the familiar can become the unexpected, as everyday when items are subtly twisted or used out … Continue ReadingTransforming Everyday Objects into Horror

Top 5 Horror Game Mechanics Every Designer Should Know
CategoriesDesign

Top 5 Horror Game Mechanics Every Designer Should Know

Posted on18 October 202422 January 2025

In the world of horror games, mechanics are the building blocks that create tension, fear, and a sense of unease … Continue ReadingTop 5 Horror Game Mechanics Every Designer Should Know

Horror Game Science
CategoriesHorror Game Science

Horror Game Science

Posted on27 September 202422 January 2025

Even though we have only been talking about the genre on this blog for 3 weeks now, I think we … Continue ReadingHorror Game Science

A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games
CategoriesHorror Game Analysis

A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games

Posted on13 September 202422 January 2025

Exploring the psychological appeal of horror games. … Continue Reading >A Journey into the Dark Corridors of Horror Gaming: Exploring the psychological appeal of horror games

Recent Posts

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  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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