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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: emergent horror

Designing Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror
CategoriesHorror Game Design Philosophy of Horror Design Psychology Supernatural Systems & Rituals in Game Design

Designing Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror

Posted on6 April 20256 April 2025

I’ve long been interested in the potential of designing fear without ghosts. We all know that the most terrifying ghosts … Continue ReadingDesigning Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror

Disorienting the Player: The Power of Non-Euclidean Horror Spaces
CategoriesHorror Game Design

Disorienting the Player: The Power of Non-Euclidean Horror Spaces

Posted on14 February 202514 February 2025

Introduction Horror games thrive on subverting expectations, unsettling players by disrupting their sense of control and security. However, when the … Continue ReadingDisorienting the Player: The Power of Non-Euclidean Horror Spaces

Recent Posts

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  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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