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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: Game atmosphere

Handmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror
CategoriesHorror Game Design Philosophy of Horror Design

Handmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror

Posted on27 June 202526 June 2025

Discover how handmade horror game aesthetics embrace wabi-sabi to evoke eerie atmospheres and emotional storytelling in indie games. Handmade Horror … Continue ReadingHandmade Horror Game Aesthetics: 7 Powerful Ways Imperfection Elevates Indie Horror

Horror Game Design Through Silence and Emptiness: When the Walls Do Nothing
CategoriesHorror Game Design Philosophy of Horror Design Psychology

Horror Game Design Through Silence and Emptiness: When the Walls Do Nothing

Posted on19 April 202514 September 2025

Have you ever experienced a hallway that seems to stretch for too long, a silence that seems to last for … Continue ReadingHorror Game Design Through Silence and Emptiness: When the Walls Do Nothing

Dynamic Weather: Amplifying Atmosphere in Horror Games
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

Dynamic Weather: Amplifying Atmosphere in Horror Games

Posted on10 January 202522 January 2025

Dynamic weather systems have revolutionized the interactive world of video games. Weather is bigger than us, it has no sympathy … Continue ReadingDynamic Weather: Amplifying Atmosphere in Horror Games

Top 5 Horror Game Mechanics Every Designer Should Know
CategoriesDesign

Top 5 Horror Game Mechanics Every Designer Should Know

Posted on18 October 202422 January 2025

In the world of horror games, mechanics are the building blocks that create tension, fear, and a sense of unease … Continue ReadingTop 5 Horror Game Mechanics Every Designer Should Know

Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
Copyright © 2026 Dr Andrew Wedgbury. All Rights Reserved. Photo Journal by Catch Themes
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