CategoriesDesign Horror Game Design Horror Game Science Drawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design Posted on2 June 20252 June 2025 Monsters are great right. I mean, I love a good monster as much as the next guy but even the … Continue ReadingDrawn Into Dread: Technical Drawing Techniques That Sharpen Horror Game Level Design
CategoriesHorror Game Design Philosophy of Horror Design Psychology Horror Game Design Through Silence and Emptiness: When the Walls Do Nothing Posted on19 April 202514 September 2025 Have you ever experienced a hallway that seems to stretch for too long, a silence that seems to last for … Continue ReadingHorror Game Design Through Silence and Emptiness: When the Walls Do Nothing
CategoriesHorror Game Design Disorienting the Player: The Power of Non-Euclidean Horror Spaces Posted on14 February 202514 February 2025 Introduction Horror games thrive on subverting expectations, unsettling players by disrupting their sense of control and security. However, when the … Continue ReadingDisorienting the Player: The Power of Non-Euclidean Horror Spaces