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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Category: Horror Game Design

The Architecture of Fear: Why Certain Spaces Feel Wrong
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

The Architecture of Fear: Why Certain Spaces Feel Wrong

Posted on7 February 20257 February 2025

Introduction The unsettling nature of certain architectural space, and architecture of fear if you like, is an interesting topic and … Continue ReadingThe Architecture of Fear: Why Certain Spaces Feel Wrong

The Future of Horror Gaming – BAFTSS Horror SIG Panel
CategoriesHorror Cinematography and Design Horror Game Design

The Future of Horror Gaming – BAFTSS Horror SIG Panel

Posted on31 January 202530 January 2025

This week, I had the honour of chairing a panel discussion for the British Association of Film, Television, and Screen … Continue ReadingThe Future of Horror Gaming – BAFTSS Horror SIG Panel

From Dreams to Nightmares: The Role of Surrealism in Horror Games
CategoriesHorror Game Design

From Dreams to Nightmares: The Role of Surrealism in Horror Games

Posted on27 January 2025

Surrealism, an avant-garde movement emerging in the early 20th century, sought to unlock the creative potential of the unconscious mind … Continue ReadingFrom Dreams to Nightmares: The Role of Surrealism in Horror Games

Exploring Player Isolation: Horror in Open-World Environments
CategoriesDesign Horror Game Design

Exploring Player Isolation: Horror in Open-World Environments

Posted on17 January 202522 January 2025

Horror in gaming as we have spoken about before, is the perfect medium for engaging player emotions. This week I … Continue ReadingExploring Player Isolation: Horror in Open-World Environments

Dynamic Weather: Amplifying Atmosphere in Horror Games
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

Dynamic Weather: Amplifying Atmosphere in Horror Games

Posted on10 January 202522 January 2025

Dynamic weather systems have revolutionized the interactive world of video games. Weather is bigger than us, it has no sympathy … Continue ReadingDynamic Weather: Amplifying Atmosphere in Horror Games

How colour Elevates Fear in Horror Video Games: A Deep Dive
CategoriesHorror Game Design

How colour Elevates Fear in Horror Video Games: A Deep Dive

Posted on3 January 202522 January 2025

Introduction colour isn’t just a design element, it’s a language. In horror video games, this language speaks directly to our … Continue ReadingHow colour Elevates Fear in Horror Video Games: A Deep Dive

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