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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: Environmental storytelling

Dynamic Weather: Amplifying Atmosphere in Horror Games
CategoriesHorror Cinematography and Design Horror Game Analysis Horror Game Design

Dynamic Weather: Amplifying Atmosphere in Horror Games

Posted on10 January 202522 January 2025

Dynamic weather systems have revolutionized the interactive world of video games. Weather is bigger than us, it has no sympathy … Continue ReadingDynamic Weather: Amplifying Atmosphere in Horror Games

Horror Games: Integrating Cinematic Techniques and Player Agency
CategoriesHorror Game Cinematic Horror Game Design

Horror Games: Integrating Cinematic Techniques and Player Agency

Posted on29 November 202422 January 2025

Horror games, as we have discussed many times on this blog, occupy a unique space in interactive media.  They combine … Continue ReadingHorror Games: Integrating Cinematic Techniques and Player Agency

Beneath the surface:  Thinking about crafting suspense in horror games
CategoriesHorror Game Analysis Horror Game Design Horror Game Science

Beneath the surface: Thinking about crafting suspense in horror games

Posted on1 November 202422 January 2025

Watching horror movies or playing horror games makes it easy to forget that horror is one of the most intricate … Continue ReadingBeneath the surface: Thinking about crafting suspense in horror games

Top 5 Horror Game Mechanics Every Designer Should Know
CategoriesDesign

Top 5 Horror Game Mechanics Every Designer Should Know

Posted on18 October 202422 January 2025

In the world of horror games, mechanics are the building blocks that create tension, fear, and a sense of unease … Continue ReadingTop 5 Horror Game Mechanics Every Designer Should Know

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Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
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