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Dr Andrew Wedgbury

Horror Game Design, Hauntology, and Non-Human Agency in Domestic Space

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Tag: immersive horror experiences

Designing Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror
CategoriesHorror Game Design Philosophy of Horror Design Psychology Supernatural Systems & Rituals in Game Design

Designing Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror

Posted on6 April 20256 April 2025

I’ve long been interested in the potential of designing fear without ghosts. We all know that the most terrifying ghosts … Continue ReadingDesigning Fear Without Ghosts: How Hauntology and Potentiality Shape Supernatural Horror

Exploring Player Isolation: Horror in Open-World Environments
CategoriesDesign Horror Game Design

Exploring Player Isolation: Horror in Open-World Environments

Posted on17 January 202522 January 2025

Horror in gaming as we have spoken about before, is the perfect medium for engaging player emotions. This week I … Continue ReadingExploring Player Isolation: Horror in Open-World Environments

How colour Elevates Fear in Horror Video Games: A Deep Dive
CategoriesHorror Game Design

How colour Elevates Fear in Horror Video Games: A Deep Dive

Posted on3 January 202522 January 2025

Introduction colour isn’t just a design element, it’s a language. In horror video games, this language speaks directly to our … Continue ReadingHow colour Elevates Fear in Horror Video Games: A Deep Dive

Recent Posts

  • Composting the Glitch: Why Game Engines Need More Rot
  • Digital Hauntology: The Forensics of the Digital Ghost
  • Why Folklore Still Matters: Hauntology, Residue, and Deep Worldbuilding in Games
  • The Uncanny Pull of Staircases in Folklore and Fiction
  • The Art and Power of Horror Game Design
Copyright © 2026 Dr Andrew Wedgbury. All Rights Reserved. Photo Journal by Catch Themes
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